Regretfully Indifferent

Fight the Power. Stay Informed.

Wednesday, June 30, 2004


Wed Jun 30 Mostly Factory 85 / 65
Thu Jul 01 Isolated Factory 85 / 66
Fri Jul 02 Scattered Factory 83 / 64
Sat Jul 03 Scattered Sleep 79 / 63
Sun Jul 04 Isolated Party 78 / 58

Tuesday, June 29, 2004

Wed Jun 30 Mostly Sunny 85 / 65
Thu Jul 01 Isolated T-Storms 85 / 66
Fri Jul 02 Scattered T-Storms 83 / 64
Sat Jul 03 Scattered T-Storms 79 / 63
Sun Jul 04 Isolated T-Storms 78 / 58

Wednesday, June 23, 2004

i have never mentioned(mainly because i kept forgeting) but i love the aleph null blog so far, especially the explanation of our name...honestly it really made me proud to be a part of this...i'm really hoping for us to be able to add some stuff to it, and i would like to get back together with you guys regularly somehow...i truly miss it with all of my everything and want to find some way to bring us back together again as a band, and not just a name. i've had a few ideas to make us more like a band and less like a bunch of guys with instruments that make noise together, and also am realizing how little it matters whether we get serious, or keep just having fun because i truly miss the fellowship(sorry, mike's post about klyde and the aleph blog have me in one of those moods). I also want to make an attempt at puting every bit of truth that i can behind the description of our name. There's alot of power in that name, that song.

"Just how shallow is my love?
my heart?
my wounds?
my bleeding?"

I never thought our own song would bring me to tears.

just how shallow is my could i?

finally my love, finally my love, finally my heart pours out these tears...these God...oh my Jesus...oh God!


i will make it all ok
(pointing to His wrists)my stars, (now His back)and my stripes. there is your freedom. take it!!!

how can i take it? what have i done for you? how many times have i SPIT in your face and stomped on your freedom? how many timess have I carved your cross?

well i didn't really intend to type all of that, and you can feel free to forget you ever read it. to think...i got on here to tell mike i'd bring the movie by tomorrow. if you'll excuse me, i have something to do...

Friday, June 04, 2004


Tuesday, June 01, 2004


Evanescence - Fallen
The first time we saw the Evanescence video, we thought it was a Saturday Night Live sketch spoofing nu-metal or something. If you're still not aware of Evanescence, imagine Linkin Park if they all put on a good 150 pounds, and replaced the annoying four eyed geek with a fat Christian f***hole decked out in mad Hot Topic gear, and singing in an operatic voice. The appropriate soundtrack for having the hair pulled off your balls.

I hate just as much as the next person, but that was funny.

Fight the Power. Stay Informed.

New Lord of the Rings Title Revealed As Actual RPG

This fall, Electronic Arts will release a new Lord of the Rings title for PlayStation 2, GameCube, Xbox, and Game Boy Advance. Lord of the Rings: The Third Age is an American-made RPG, and its development team includes former employees of Squaresoft's Los Angeles studio.

The story of The Third Age does not focus on the main characters of Tolkien's story, but on a new group of characters who occasionally crosses paths with the heroes of the Fellowship as they forge their own story. Game events include epic scenes from both the books and the recent films - such as exploring Moria, battling the Balrog with Gandalf, and fighting the Uruk-Hai at Helm's Deep - along with some key events from the books that were not included in the movies.

The Third Age appears to be a merger of Final Fantasy style turn-based combat and the visuals of Peter Jackson's blockbuster movies. The game also uses digital extras from the film as its character models, and the characters' equipment is based on movie costumes.

The party includes up to six people, with only four in combat at a time. The races are standard Middle Earth fare - Elves, Dwarves, Hobbits, and Men - and the classes include fighters, magi, and rangers. Characters can learn different kinds of weapon skills and elemental magic. Experience points are rewarded according to a character's performance in battle, and extra skill points can be used to customize a character's stats.

Amaze Entertainment is developing the GBA version of The Third Age, while EA's Redwood Shores studio is developing the multiplatform version. Both versions will be released sometime this fall.



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